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Description

🎮 DEV TITAN — Cloud Backend Plugin for Unreal Engine 5

Trailler https://youtu.be/zaBWd-dEcv8

Launch your game with a production-ready backend in minutes.

DevRealm is a plug-and-play Unreal Engine 5 backend solution with authentication, leaderboards, cloud saves, inventory, quests, and more — fully integrated with Blueprints and C++, no servers or DevOps required, optimised for indie games to enterprise level, just focus on your game.

💡 Overview: Stop building backend. Start building your game.

Every game needs a backend — but building one slows you down a lot, taking time for experiences, that is why we build this.

  • Servers

  • APIs

  • Databases

  • Authentication

  • Scaling

That’s months of work before your game even becomes playable.

👉 DevRealm removes all of that.

Install the plugin, paste your API key, and instantly unlock a complete cloud backend powered by a global edge network.

  • ⚡ Key Benefits

  • ⚡ No servers to manage

  • ⚡ No backend code required

  • ⚡ Works instantly with Blueprints & C++

  • ⚡ From prototype to production in minutes

🧩 Features

🔐 Player Authentication

  • Anonymous login for instant onboarding

  • Email/password accounts with display names

  • Secure session handling (auto-managed)

  • Password reset support

  • Webhooks

🏆 Leaderboards

  • Multiple leaderboards per game

  • Submit scores with metadata

  • Global rankings + “around player” queries

  • Automatic resets (daily / weekly / monthly)

☁️ Cloud Saves

  • Save any game state as JSON

  • Slot-based save system

  • Full version tracking

  • Load, save, delete — all built-in

⚙️ Remote Config

  • Change game values without updates

  • Cached locally for performance

  • Type-safe Blueprint access

  • Perfect for balancing & live tuning

💰 Inventory & Virtual Currency

  • Multiple currencies (gold, gems, etc.)

  • Server-side validation (anti-cheat ready)

  • Item system with metadata & equipment

  • Full audit logs for transactions

📜 Quest System

  • Multi-objective quests

  • Server-side validation

  • Daily & weekly repeatable quests

  • JSON-based rewards

🧪 A/B Testing

  • Run experiments live in your game

  • Automatic player assignment

  • Persistent variants per player

  • Seamless config overrides

🌐 Server Utilities

  • Real-time latency ping

  • Server time (UTC + Unix)

  • Ideal for events, cooldowns, anti-cheat

🎯 Blueprint-First Design

All features are exposed as simple Quick Nodes:

  • Quick Anonymous Login

  • Quick Submit Score

  • Quick Save / Load

  • Quick Fetch Config

  • Quick Grant Currency

  • Quick Start Quest

  • Quick Ping

👉 No complex setup. No subsystems required.

⚙️ Setup — 2 Minutes

  1. Add the plugin to your project

  2. Enable it in Unreal Editor

  3. Paste your API URL + Game Key

  4. Start calling nodes

✅ Your backend is live.

🔧 Technical Details

  • Engine: UE 5.4+

  • Language: C++17

  • Platforms: Win64, Mac, Linux, Android, iOS

  • Networking: HTTPS (FHttpModule)

  • Dependencies: Built-in Unreal modules only

  • Blueprint Support: Full async nodes

  • Subsystem: GameInstance-based

  • Backend: Supabase global edge network

💸 Pricing

Plugin: Free
Backend: Subscription-based

  • Free → 1 project · 500 players

  • Indie → 5 projects · 3,000 players

  • Studio → 20 projects · 25,000 players

  • Pro → Unlimited

🔗 Links & Support

Included formats