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Multimedia 1 para anuncio Fan Spawner – Ultimate Stadium Crowd System

Descripción

Create breathtaking, fully animated stadiums and event crowds with ease.
The Fan Spawner is a complete system designed for stadiums, concerts, and large-scale crowd simulations. It combines visual quality, performance, and ease of use — all powered by smart blueprints and editor tools that let you fill entire stands in seconds.

TUTORIAL- Everything you need from start to finish. Any questions you ask that have been answer in the tutorial willnot be responded to.Please take your time and watch all the tutorial propely. Thanks

Overview

The Fan Spawner includes two powerful placement editors:

  • Line Editor: Ideal for curved or angled stands. Easily control depth, smoothness, and spacing for natural layouts.

  • Square Editor: Perfect for irregularly shaped seating areas — manipulate spline points to fill every space precisely.

Everything is handled directly inside Unreal with clean, visual editors — no external tools required.

🪑 Seats

Bring realism to life with brand-new nanite-enabled seat models featuring:

  • Authentic folding seat animations that react dynamically as fans stand, sit, or celebrate.

  • High-resolution textures with visible seat numbers (change direction with a single click).

  • Automatic seat flipping based on fan movement.

👥 Fans

Populate your scene with 20 ultra–high-quality 4K fan models nanite enabled, optimized for large-scale performance and visual variety.

  • Each fan has randomized clothing, skin tones, and accessories to minimize repetition.

  • Designed for scalability — tested at 250,000+ fans running at 130 FPS on an RTX 3070

🎞️ Animations & Transitions

Experience lifelike crowd motion with smooth animation blending and group-based reactions:

  • 4 categories: Idle, Clapping, Angry, and Celebration.

  • Each group includes multiple sitting and standing animations for natural variation.

  • Mixer mode and random start offsets ensure every fan behaves uniquely.

  • Adjustable sit/stand ratio per animation group for full control.

🧠 Fan Control Groups

Control up to 7 independent groups of fans, each with unique animations and timings.
Use it to simulate home vs away reactions, different sections of the crowd, or special cheering zones.
Example:

  • Home Group 1: General spectators.

  • Home Group 2: Singing section with energetic animations.

  • Away Group 1–3: Visiting fans with alternate animations and colors.

Football Strips & Team Colors

When using the Football Mode, control groups 0–3 are home fans and 4–6 are away fans.
Fans will automatically wear:

  • Authentic team strips and accessories.

  • Alternating color variants that match each team’s palette.
    You can easily swap colors or team kits in the blueprint (tutorial included).

🎨 Customization Tools

Inside the Fan BP you can:

  • Paint chairs to form team logos, letters, or sections.

  • Recolor any chair with the new color picker / eyedropper tool.

  • Assign or paint fan control groups directly within the editor.

  • Remove unwanted chairs with the improved chair remover tool.

⚙️ Accessibility & Simplicity

Everything is streamlined with dedicated line and square spawner blueprints, making setup effortless.
In the level blueprint, you can easily:

  • Set fan spawn percentage.

  • Control torchlight and flashlight effects.

  • Trigger animations or celebration reactions with a single node — no complex scripting required.

💡 Performance & Quality

The system is optimized with refined LODs, instancing, and nanite geometry for ultra-high performance even at massive scale.
Whether you’re building a football match, concert, or festival — Fan Spawner makes it easy to fill the scene with believable life.

Formatos incluidos