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Media 1 for listing Broadleaf Poplar Forest - PCG Biome

Description

🌐 4K Screenshots • Documentation • YouTube • Discord • EZ Tools 🌐
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⚡ NEXT-GENERATION PROCEDURAL FORESTS FOR UNREAL ENGINE 5 ⚡
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Build dense, photorealistic broadleaf environments with a complete PCG-powered forest biome for
Unreal Engine 5.

Broadleaf Poplar Forest automatically generates lush forests, natural clearings, riverside woodland, ground
cover, roads, rocks, and terrain-aware vegetation across your landscape. Designed for games, cinematics,
and large open worlds, it combines photorealistic scanned assets, World Partition and HLOD support,
runtime generation, advanced wind, and interactive foliage in one production-ready environment system.

The system can be used entirely in-editor or with runtime generation, and is designed to work alongside
other EasyBiomes products through the same shared framework and workflow.

Use it standalone or alongside All EasyBiomes products.


✨ CORE FEATURES ✨
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• PCG-Powered Broadleaf Forest Generation

Procedural forests, clearings, terrain scatter, and ground cover with editable generation logic, presets, and

non-destructive authoring.

• Deterministic Generation

The same seed and biome inputs reproduce the same vegetation placement, supporting repeatable editor

and runtime workflows.

• Shared EasyBiomes Framework

Designed to coexist with other EasyBiomes products in the same project and level using the same general

biome workflow, managers, and presets.

• Custom Biome Presets

Create your own biome presets and Data Table rows while keeping the original EasyBiomes presets untouched.

• Photorealistic Nanite Vegetation

High-fidelity scanned broadleaf trees, ground cover, rocks, and environment assets built for modern

UE5 rendering.

• Road and Path System

Spline-based roads and forest paths integrated into the same biome workflow.

• Advanced Wind System

Global wind strength and direction control with detailed WPO deformation across trees, bushes, and

ground vegetation.

• Interactive Foliage

Grass, flowers, bushes, and branches react as the player moves through the environment. Interaction

can be disabled independently.

• World Partition and HLOD Support

Built for large streaming worlds, with long-distance representation and production-scale environment layouts.

• Editor-Time or Runtime Generation

Generate and save environments in-editor, or use runtime generation where your project requires it.

• Proxy Meshes for Extreme Distances

Optimized distant forest representation for large landscapes and long sightlines.

🌍 DISCOVER THE COMPLETE EASYBIOMES ECOSYSTEM 🌍
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Poplar Forest is designed to work alongside our Pine Forest, River Generator, and

Farmland Generator biomes, helping you build larger, more diverse environments with

a consistent procedural workflow.


🎁 BONUS 🎁
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Receive Distant Mountains - Background Landscape as a review bonus

Join our Discord server and create a ticket in the 🎁・gift channel.


📈 PERFORMANCE TARGET WITH MULTIPLE BIOMES COMBINED 📈
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RTX 4090 RTX 3080 RTX 3060ti

• 4k resolution at 50% • 4k resolution at 50% • 4k resolution at 50%

• ULTRA settings • ULTRA settings • ULTRA settings

• no frame generation • no frame generation • no frame generation

• UE 5.6 • UE 5.6 • UE 5.6

• 80 - 90 FPS • 45 - 55 FPS • 30 - 40 FPS

⚠️ For future updates, back up your project and perform a clean install ⚠️
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Included formats