
Descrição
Casual Slouch Beanie
Vertices: 4,251 (LOD0)
Rigging: Epic Skeleton (MetaHuman compatible)
Topology: High-fidelity, optimized quad topology precision-modeled to capture the relaxed, loose fabric overhang and natural gathered folds at the back while maintaining ultra-efficient real-time performance
UVs: Highly efficient, non-overlapping UV layout with maximized texel density for sharp, high-fidelity textile patterns and seamless scaling of the interlocking knit or jersey fabric grain
Scale: Real-world scale
Game Ready: Yes (Highly optimized for peak performance in Unreal Engine 5.7)
Coordinated Parametric Material Customization:
Advanced material parameters provide independent color controls..
Dynamic Material & Texture Breakdown:
Custom-authored PBR maps and normal overlays meticulously capture the soft, elastic nature of lightweight woven wool or slouchy cotton jersey—rendering authentic micro-fuzz, depth within the fabric recesses, and realistic soft-specular light absorption.
Integrated Wear & Grime System:
Includes a controllable dirt mask parameter, allowing you to seamlessly add or adjust the dirt.
MetaHuman Ready:
Fully socketed and calibrated to align perfectly with standard MetaHuman head geometry, ensuring a snug fit around the forehead and effortless tracking during complex head movements and casual character animations.
Next-Gen Optimization:
Engineered to leverage Unreal Engine 5 features, utilizing Lumen for accurate soft shadow casting within the deep gathered fabric folds and Nanite for efficient memory and geometry management.
MetaHuman File (.mhpkg)
FBX Format
PNG Textures
Modern Urban, Casual Lifestyle, Skate/Hip-Hop Culture, & Contemporary Streetwear Character Customization Systems
Artists, Musicians, Baristas, or Everyday Civilians, Teenagers, and NPCs
Digital Human Cinematics, Commercials, & Virtual Apparel Visualizations
Virtual Production & High-Fidelity Modular Headwear Systems
AAA Interactive Storytelling, Sandbox Roleplay, & Modern Simulations





