Description
Third Person Shooter System implemented entirely in blueprints.
Contact Email: [email protected]
This is stand-alone module - doesn't require base Dynamic Combat System to work.
Check other DCS Modules
- Dynamic Combat System - Bundle
- Dynamic Combat System
- Dynamic Combat System - Magic
- Dynamic Combat System - Archery
Features
- Compatible with DynamicCombatSystem - Implementation VIdeo (only UE ver 5.2 upwards)
- Modifiable & Extendable
- Dodge / Roll system
- Customizable guns with Rifle, Pistol & Shotgun examples
- Customizable projectiles. trace-based and movement-based
- Customizable crosshair widget
- Accurate trace-based hit detection system
- AI system (templates from preview video included)
- Equipment & Inventory systems
- Lock-on target system
- Stats Manager system
- Team Relations system
- Status Effects system
- Input Buffering system
- Zoom & Slow Motion systems
- Save / Load system for equipment, inventory & stats
- Clear and commented logic based on Actor Components
Included formats
- versions