Description
Tag Spraying System, was originally designed to just be an animated tag system. As I researched what games do this, I saw certain games have really expansive systems. I attempted to build the system that has what some of these other games have as features. Finding out how to prevent back face projection and stopping the decal from projecting on other surfaces Took quite some time
it includes a basic spraying character animation, VFX and 3D model of a spray can. But the main purpose of the asset is the animated sprayed decal.
Replicated Demonstration Video
Important/Additional Notes:
I haven't found a sensible way to prevent certain decals projecting onto the character. If your project requires decals on characters, this may lead to problems.
Included formats
- versions