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Multimedia 1 para anuncio Flying Broom: Third Person Witch Blueprint (IK)

Descripción

A fully implemented third-person flying broom system with smooth, intuitive camera and viewpoint movement controls. The player's hands dynamically grip the broom using Inverse Kinematics for natural and responsive hand placement.

  • Third-person flying broom system

  • Intuitive player viewpoint based movement controls

  • Inverse Kinematics (FABRIK) for stable hand placement on the broom (in order to change the hands location, change the placement sockets transform on SKEL_Broom asset)

Basic Broom 3D model included

Only third person camera included, side and fpv screenshots used to demonstrate the animation and IK

Formatos incluidos