The low-poly 3D model of a Stylized Retro-Futuristic Car contains no n-gons and has an optimal topology. This model has two texture sets:
Car Glass Textures 1K (base color map, metalness map, normal map (OpenGL), and roughness map).
Stylized Retro-Futuristic Car Textures 2K (base color map, metalness map, normal map (OpenGL), roughness map, and emissive map).
Images and video were rendered in Marmoset.