๐ฅMy artstation https://www.artstation.com/sdkwarrior
โก๏ธOrge 1 - https://www.fab.com/listings/78f4e0a3-9dff-4549-b6a6-847041370d96
โก๏ธOrge 2 - https://www.fab.com/listings/f45b371d-bff1-4e62-b763-3140771614ba
โก๏ธOrge 3 - https://www.fab.com/listings/ec67c40f-19d9-4d70-87f3-cd914579eee6
โก๏ธOrge 4 - https://www.fab.com/listings/2b7aa6ba-53df-4e1c-874a-810f449cb423
โก๏ธOrge 5 - https://www.fab.com/listings/83bdfa9b-2804-40ee-b7ef-d37ba17d9719
โก๏ธOni - https://www.fab.com/listings/b45e0a09-fd27-417e-ab3f-e9348bf7c696
๐ฅ Attention.
The project is compiled in version 5.2.
Ogre models 1,2,3 are made based on 4 Skeletons.
Models again 4,5,6 on 5 Skeleton.
๐ฅThe models are made on UE4, but with the help of retargeting it can work on UE5, YouTube https://www.youtube.com/watch?v=1dlTadQ4rdM
Ogre models have Blenshapes for the face. You can use iPhone or Android for animations. Model Oni has no blenshapes.
The collection uses common maps, but if the scene slows down, then each model uses its own maps.