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Monkey BaseMesh - Topology + UV map ์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ

์„ค๋ช…

Monkey BaseMesh model was done with proper mesh flow and looping, also Uv unwrap is done with no overlapping.

File format:

  • Obj

  • Fbx

  • Maya file

  • Blender file

Inside the product:

  • clean topology

  • unwrapped Uvs for texturing

  • no overlapping UVs

  • proper naming and grouping

  • no unwanted shaders and history.

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