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Media 1 for listing Fallen Angel

Description

Video PreviewFallen Angel high details animated game ready character, 150 animations! EPIC SKELETON is set

Unity and Unreal files included!

This character can be used as a main character or a boss, a large set of animations will suit any purpose!

The character and wings are made as separate objects with different skeletons. When triggering the attack animation for the character, you can also trigger the attack animation for the wings, resulting in a smooth and high-quality animation. However, this is not mandatory—you can simply use the wings_idle and wing_fly_idle animations, which will be sufficient.

Includes:

Animated Character with 2 skins: Metal, Golden.

Animated Wings model with 20 animations

Sword model with 2 skins: Metal, Golden.

Option to remove the Halo mesh.

Option to remove the Cloth mesh or disable cloth sim for Cloth part (animation will work correctly).

Unity Bonuses:

Demo Character controller (Metal/Golden versions)

Skeleton model

Simple example of VFX skills

Unreal Bonuses:

Epic skeleton setup

This model had cloth simulation set up

Physics asset

Includes 149 animations for any task!

Character Animation type list:

Idle(x4)

Idle_TH_Sword (x4)

Attack_TH_Sword (x5)

Casting_TH_Sword(x5)

Casting_Unarmed (x3)

Death (x2)

Death_TH_Sword (x2)

Dodge (x3)

Dodge_TH_Sword (x3)

Parry_TH_Sword(x3)

Fly_Attack_TH_Sword (x5)

8-dir ground movement_TH_Sword (x17)

8-dir fly movement_TH_Sword (x17)

Fly_Casting (x3)

Fly_Casting_TH_Sword (x5)

Fly_Death (x4)

Fly_Dodge (x3)

Fly_Dodge_TH_Sword (x3)

Fly_Get_Hit (x4)

Fly_Get_Hit_TH_Sword (x4)

Fly_Idle (x3)

Fly_Idle_TH_Sword (x2)

Fly_Parry_TH_Sword(x3)

Fly_UnarmedPunch(x3)

Get_Hit (x4)

Get_Hit_TH_Sword (x4)

Charge_TH_Sword

Swing Start/End

Sword Slash

Sword Throw Start/Loop/End

UnarmedPunch(x4)

8-dir unarmed ground movement (x17)

Wings Animation type list:

Wings_Idle(x2)

Wings_Attack (x2)

Wings_Casting (x2)

Wings_GetHit

Wings_Fly (Idle/Left/Right/Forward2/Back/ForwardRight/ForwardLeft)

Wings_Runing (Forward/Back/Left/Right)

Included formats

Additional files