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Медиа 1 для объявления TheGallery

Описание

The scene, designed as a brutalist modern art gallery that you can populate with artworks of your choice, features several unique tileable materials, custom decals and modular meshes. The materials, created either procedurally in Substance Designer or through photogrammetry, include a variety of concrete surfaces, metals, and industrial-style finishes. Along with the scene you will receive:

  • 8 concrete materials (textures: 4K–8K)

  • 3 wooden materials (textures: 4K)

  • 4 wall materials (bricks, panels, etc.; textures: 4K)

  • 5 metal materials (sheet, iron bars, plates, galvanized; textures: 1K–4K)

  • 3 decal materials (concrete patch, moisture, concrete slab edge)

  • Around 20 unique meshes (pillars, beams, pipes) with custom materials, plus several others (walls, windows, etc.) using tileable materials.

The setup utilizes six master materials: one for PBR surfaces, another with parallax displacement, one each for clean and dirty translucent materials, and two specifically designed for decals. Note that only some meshes are modular—such as windows, concrete beams, pillars, and the plastic water pipe.

As a bonus, the scene includes an iron wire sculpture of a running horse, which I created. The sculpture is suspended from the ceiling via cables, integrated through a custom blueprint I developed.

All meshes are Nanite-compatible, but only the running horse sculpture has Nanite activated by default due to its high polycount.

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