Traditional tribal masks created in Blender.
Available in the following file formats:
The file contains the 3D model and the textures, there is no light preset.
The objects are exported separately. The model has a non-overlapping UV-Map.
The polygons in the models are tris-quads.
Polygons (total)
Verts 155519
Faces 154094
Tris 308134
The asset has 2 texture sets but does not include multiple color variations.
Included texture maps: Base Color, Metallic, Roughness, Specular, OpenGL Normal, DirectX Normal.
The textures are in PNG format and they are available in different dimensions:
4096x4096
2048x2048
1024x1024
The retopology was not done manually; the mesh is neither symmetrical nor realistically accurate to real-life forms.
Dimensions of the 3D model (average): 0.35m x 0.08m x 0.35m