
Beschreibung
Seven themes for exploration games: river travel, overgrown jungle, underground tombs, and desert nights. Each cue is split into layers (ambient, drums/percussion, full mix) so you can raise intensity without changing songs. Fade versions work for trailers and YouTube. Bumpers and stingers cover discoveries, endings, and scene cuts.
Written with Middle Eastern, South American, and orchestral colors — not generic castle-fantasy brass.
What’s included
7 themes with seamless loops
Ambient, drum/percussion, and full layers
Fade-out versions of every theme
Bumpers and stingers for in-game events
WAV 44.1 kHz / 16-bit / stereo
Themes & layers
1. Amazon Nights — Ambient, drums, full · Bumpers 1–3
2. Down River — Ambient, drums, full · Bumpers 1–3
3. Lurking in the Jungle — Ambient, drum loops 1–3, edit, full · Bumpers 1–2
4. The Tomb — Ambient, drum loops 1–2, edit 1–2, full
5. Treasure Hunters — Ambient, drums, full · Bumpers 1–2, stingers 1–2
6. Pharaoh’s Curse — Ambient, drums, full
7. Middle East Night — Ambient, full, percussion 1–2 · Stinger, bumper
How to use it
Play ambient while the player explores. Add drums when something is wrong. Switch to the full mix for reveals and set pieces. Use fades on maps, trailers, and level transitions; use bumpers and stingers when something is found or the scene changes.
Pairs with Adventure Music Pack 2 (Mayan temples, Nile, catacombs). Same layer system, different locations.
All audio files are .wav 44,100 Hz, 16 Bit, Stereo.