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الوسائط 1 للقائمة AutoFocus LITE – Automatic Depth of Field System
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الوصف

Bring cinematic, responsive Depth of Field to your game — without rebuilding your camera system.

AutoFocus LITE is a lightweight, plug-and-play Depth of Field system for Unreal Engine designed to work alongside your existing camera setup — not replace it.

Drop AutoFocus into your level, configure its behavior, and let it dynamically control focal distance based on what the player is looking at.

No camera replacement. No camera Blueprint migration. No restructuring of your existing camera logic.

Whether your project uses a third-person camera, first-person camera, fixed camera, custom camera rig, or its own camera framework, AutoFocus is designed to integrate without forcing you to rebuild the camera architecture you've already implemented.

Your camera. Your gameplay. AutoFocus handles the focus.

KEY FEATURES

  • Dynamic automatic focal-distance detection

  • Works alongside your existing camera system

  • Smooth, configurable focus transitions

  • Adjustable minimum, maximum and infinity focus distances

  • Configurable sphere-trace detection

  • Trace Start Offset for custom/offset camera configurations

  • Adjustable focus update interval for performance tuning

  • Actors-to-ignore support

  • Editor Preview for tuning DOF without entering gameplay

  • Reusable AutoFocus Presets

  • Configurable lens settings

  • Built-in runtime/debugging support

  • Blueprint-based and easy to integrate

  • No C++ required

PERFORMANCE

AutoFocus uses configurable focus evaluation rather than requiring the focus system to run continuously every frame. The Focus Update Interval can be adjusted to balance responsiveness and performance according to your project.

The system remains independent from your primary camera and gameplay architecture, making it easy to configure, profile, disable, or optimize without restructuring your existing camera logic.

COMPATIBILITY

  • Engine: Unreal Engine 5.8

  • Implementation: Blueprint

  • Tested Platform: Windows PC

  • Camera Replacement Required: No

  • C++ Required: No

  • AutoFocus LITE has currently been tested and validated on Windows. Other Unreal Engine target platforms have not yet been officially tested.

Depth of Field appearance and performance may vary depending on renderer, scalability settings, hardware and target platform.

DOCUMENTATION & SUPPORT

Official Documentation: Documentation
Discord Support & Community: Discord

Drop it in. Configure it. Stay focused.

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