
説明
Trailer Video :YouTube Link
Documentation:Drive Link
How to use it on your own project (Tutorial Video):YouTube Link
Bring cinematic railway gameplay to your project with a fully interactive, physically reactive, and highly detailed steam train system built for immersive experiences.
This package is not just a moving train — it is a complete railway experience designed for realism, atmosphere, and gameplay interaction. From the powerful locomotive mechanics to the luxurious business-class passenger cabins, every part of the system was crafted to feel alive.
Hear the warning bell before departure, watch the locomotive smoothly travel along the rails, experience realistic movement and audio feedback, and see the environment react dynamically when the train collides with objects. Destructible actors can shatter into pieces, while physics objects are pushed or thrown away with convincing force.
Whether you are building a simulation game, cinematic scene, horror experience, open-world project, or story-driven adventure, this system provides a strong foundation with high-quality visuals, smooth spline movement, and interactive interiors.
The system was designed to be as dynamic as possible. You can place as many stations as you want in your level. The train will automatically stop at the closest railway position (spline position) to each station.
All you need to do is place the stations in the scene and assign the BP_Train_Station actors into the Stations array variable inside the BP_Railroad_Spline Blueprint.
The train will continuously travel between all stations seamlessly. It will stop at every station for a realistic amount of time just like a real-world train, then automatically depart and continue toward the next station.
Features:
Supported UE Versions ( 5.4.4 and+ above )
Realistic Train & Tender & Carriage and Railroad track models.
Realistic steam train mechanics.
Smooth and stable railway movement system.
Realistic train audio and visual effects.
Headlight.
Smoke FX.
30 different countries simulated flag.
Fully modeled business-class interior.
6 private passenger cabins inside the carriage.
All cabin doors can be opened and closed.
Male and female restroom areas included.
Interactive departure bell system before movement.
Physics interaction system:
Pushes and throws physics objects on collision.
Breaks destructible objects dynamically.
LOD (Level of Detail) for each mesh to optimizing the performance.
Clean, fully commented Blueprint code for easy customization.
Technical details:
Number of Blueprints:7
Number of Widget Blueprints:1
Number of Skeletal Meshes:6
Number of Static Meshes:3
Number of Physics Assets:6
Number of Skeletons:6
Number of Animation Blueprints:3
Number of Animation Sequences:3
Number of Niagara Systems:2
Number of Enumerations:1
Number of Materials:54
Number of Material Instances:39
Number of Textures:234
Number of Metasounds:2
Number of Sound Waves:4
Number of Sound Cues:1
Number of Sound Attenuations:2
Number of Structures:2
Input: (Keyboard and Mouse)
Network Replicated: (No)
Supported Development Platforms:
Windows: (Yes)
Mac: (No)
File size: ( Without Demo folder )
Unzipped: 2.35GB
File size: ( With Demo folder )
Zipped: 1.93GB
Unzipped: 2.71GB
Notices:
Notice:! This product supports MetaSounds for Unreal Engine 5.0+. Metasound plugin must be enabled from " Plugins settings " !
Notice:! Textures is super high quality. Thats why size is large. You can bulk export textures and decrease texture quality if you not happy with it.
Notice:! Train will start move after you simulated game in 10 seconds automaticly. Carriage gates opens and close in each station when train arrived to stations.
Notice:! To fast load the game you need to disable track meshes collision inside BP_Railroad_Spline
Please feel free to contact me with your questions, comments and support.
Mail: [email protected]
Instagram: omr.games
Discord: omr.games
WhatsApp: +90 554 183 5094
Youtube: Omr.Games01




















