
์ค๋ช
Integrating Epic Online Services Achievements shouldn't be complex or time-consuming.
EOS Achievements is a clean, production-ready Unreal Engine plugin that allows you to fully integrate the EOS Achievements system into your game with simple, well-structured, and asynchronous Blueprint nodes. Built for developers who want reliability, clarity, and speed, this plugin removes the friction of working directly with the EOS C++ SDK while keeping full flexibility and control.
Go from configuration to unlocking achievements in minutes.
๐ Key Features
๐ฏ Unlock Achievements
๐ Query Player Achievements
๐ Query Achievement Definitions
๐ Achievement Unlock Notifications
๐ Clean Asynchronous Callbacks
๐งฉ Blueprint-Friendly Design
โก Lightweight & Focused
๐ Full Authentication Support
๐ฆ Easy Setup & Configuration
โ Why Choose EOS Achievements?
โฑ๏ธ Save Development Time Avoid dealing directly with the EOS C API complexity โ what would take days is now a matter of minutes.
๐๏ธ Production-Ready Architecture Clean subsystem structure designed for scalability and long-term maintainability in real shipped games.
โ Professional Implementation Designed to match Unreal Engine Marketplace quality standards, with clean code and consistent naming conventions.
๐ Well Documented Each node comes with clear documentation and usage examples to get you up and running fast.
๐ง Included Nodes
EOS Core Subsystem โ Central access point for all EOS functionality
EOS Query Player Achievements โ Fetch a player's achievement progress
EOS Query Achievement Definitions โ Retrieve all achievement metadata
EOS Unlock Achievement โ Trigger achievement unlock for the local player
EOS Auth Login (Epic Account) โ Authenticate via Epic Games account
EOS Connect Login (Product User ID) โ Authenticate via EOS Connect for cross-platform support
(and more...)
๐ Requirements
Unreal Engine project with Epic Online Services enabled
EOS Developer Portal configuration (Product ID, Client ID, Sandbox ID, Deployment ID)
The built-in Unreal Engine plugin EOSShared must be enabled (required dependency)
This plugin uses the Epic Online Services SDK. Not affiliated with or endorsed by Epic Games.







