
Description
2 Denim Shirt Dress – PBR 4K Low Poly | Metahuman & Unreal Engine Ready
Description:This pack features two detailed denim shirt dresses — blue and black — crafted for Metahuman, Unreal Engine, and Blender. Both models are rigged, low poly, and PBR-textured for maximum realism and performance in real-time applications.
Designed with all-quad topology and 4K PBR texture sets, these dresses bring authentic denim fabric details and natural drape simulation, perfect for games, cinematics, or virtual fashion projects.
Features:
✅ 2 Denim Shirt Dress variations (Blue & Black)
✅ Realistic 4K PBR Textures (Base Color, Normal, Roughness, Metallic, AO)
✅ Fully Rigged (Metahuman / UE5 Mannequin)
✅ Compatible with Blender and Unreal Engine 5
✅ Low Poly & Optimized for Real-Time Performance
✅ Formats: FBX, OBJ, GLTF, Metahuman, Blender, Unreal Engine
✅ All Quad Mesh Topology
✅ Resizable Parametric Metahuman Wardrobe
Mesh: All Quad Topology
Textures: 4K PBR (BaseColor, Normal, Roughness, Metallic, AO)
File Formats: FBX, OBJ, GLTF, Metahuman, Blender, Unreal Engine
Software Compatibility: Unreal Engine, Blender, Maya, 3ds Max, Unity
Rigging: Metahuman / UE5 Mannequin Ready
Open Unreal Engine.
Create a new folder in your project’s content directory.
Import the provided .mhpkg file into this folder.
Open Metahuman Creator.
Drag the asset named WI_"clothname" into your Metahuman’s Outfit Accessories panel.
Double-click the asset to apply and wear the dress.







