
Descrição
Blueprint Tutorial Framework provides a structured way to guide players through gameplay actions, from simple informational messages to input-based tasks and interactions with level objects. Instead of embedding tutorial-widget logic throughout individual gameplay Blueprints, the framework uses a central Player Controller to manage tutorial progression and a widget to present the current step.
Video:
Documentation:
Blueprint_Tutorial_Framework_Product_Guide.pdf
performance and qualities:
-This system fully relies on blueprint interfaces.
-This system reads the chosen Enhanced Input of a player. If the enhanced input changes, the text shows the correct input.
-Fully customizable.
The included demo project demonstrates a complete tutorial flow: the player reads an introductory message, learns movement controls, reaches a monument, interacts with it, and receives a completion message.

