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Média 1 pour l'article Earth Atlas 80K - Cinematic Globe & Country Visualization
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Description

Earth Atlas 80K is a high-resolution, Blueprint-driven cinematic globe and country visualization project for Unreal Engine, designed for cinematic scenes, geographic presentations, motion graphics, and space-based visuals.

Full Documentation: Earth Atlas 80K Documentation

The project combines a detailed Earth surface with country highlighting, customizable country and province borders, country fills and labels, night-side city lights, a moving cloud layer, atmospheric lighting, and a multi-layer starfield with a stylized nebula background.

Earth and environment settings are controlled through exposed Blueprint parameters, while the included Earth Style Manager provides a dedicated interface for configuring, saving, and reusing country visualization styles. An optional geographic Camera Rig, Level Sequencer integration, and ready-to-use Movie Render Queue presets provide a complete workflow from scene setup to final cinematic rendering.

Required Plugins
This project requires the following built-in Unreal Engine plugins:
• Python Editor Script Plugin — required for the Sequencer / Level Sequence Editor workflow
• Modeling Tools Editor Mode — required by the project's Unreal Engine configuration for the Movie Render Queue workflow
• Movie Render Queue — required for the included rendering workflow

No third-party plugins are required.

Key Features

  • Up to 80K Earth surface and country boundary data for detailed orbital and close-up views

  • 32K cloud layer and 40K night-side city lights in High Resolution mode

  • Blueprint-controlled country selection using a predefined country list

  • Country highlighting with customizable fill color, opacity, edge tint, and Standard / Overlay blending modes

  • Country and province border controls with customizable visibility, color, opacity, stroke appearance, and display modes

  • Country labels with customizable appearance and animatable opacity

  • Borders Falloff controls for limiting surrounding country borders around the selected country

  • Earth Style Manager for configuring, saving, restoring, and reusing visualization styles

  • Moving cloud layer with adjustable position, speed, density, opacity, and cloud shadows

  • Atmospheric lighting and customizable multi-layer starfield with Base, Bright, and Accent star layers plus a separate Nebula layer

  • Optional geographic Camera Rig with latitude, longitude, altitude, distance, camera presets, and selected-country navigation

  • Level Sequencer integration for animating Earth, camera, lighting, clouds, country selection, and visualization parameters

  • Ready-to-use Movie Render Queue presets for Lit and Path Tracing in Full HD and 4K

  • Ready-to-use default scene and example Level Sequence

  • Blueprint-based setup — no C++ required

Designed For

  • Cinematic and documentary-style Earth shots

  • Geographic and country-focused visualizations

  • Motion graphics and broadcast-style map sequences

  • Space and orbital scenes

  • Unreal Engine cinematics and rendered presentations

Earth Atlas 80K combines high-resolution Earth visuals with flexible country visualization, animation, camera, and rendering tools, providing a ready-to-use foundation for both cinematic Earth imagery and country-focused visualizations.

Formats inclus