
Description
The ultimate professional-grade hover vehicle framework for Unreal Engine 5!
AeroRider isn't just a hover bike; it is a high-performance, 100% Replicated Multiplayer System designed for developers who need a robust, scalable, and modular vehicle solution. Whether you are building a futuristic racer, a tactical sci-fi shooter, or an open-world exploration game, AeroRider provides the perfect foundation with zero C++ required.
🌟 The Golden Feature: 2-Seater Multiplayer System
Unlike most vehicle templates, AeroRider is built from the ground up to support Driver and Passenger seats with seamless multiplayer synchronization. Experience true cooperative gameplay with a fully functional seating system that handles entry/exit and seat swapping with ease.
🚀 Why Choose AeroRider?
AAA Hover Physics: Features a sophisticated physical calculation system for smooth anti-gravity movement over any terrain, including slopes and water.
Modular & Swappable: Designed for rapid prototyping. Effortlessly swap the included high-quality hover bike mesh with your own custom bikes, cars, or drones in minutes.
Network Optimized: Optimized server-client replication ensures a lag-free experience for all players in your multiplayer world.
Chaos Vehicle Integration: Leverages the power of UE5's Chaos physics for stable and realistic vehicle behavior.
🔥 Key Features
Advanced 2-Seater System: Fully replicated seating for driver and passenger.
Modular Design: Easy-to-use "Model Swap" workflow—plug in any mesh and fly.
Dynamic Suspension: Real-time height adjustment and terrain following.
Smooth Handling: Fine-tuned input handling for a responsive yet "weighty" feel.
Clean & Documented Blueprints: Every node is organized and commented for easy learning and expansion.
🛠️ Technical Details
Network: 100% Replicated (Client-Server)
Blueprints: Highly optimized, modular architecture
Documentation: Video Tutorial Included for Model Swapping



