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Multiplayer Health System ์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ
0๊ฐœ์˜ ์ฝ”๋ฉ˜ํŠธ

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Professional Replicated Health Framework
  • Universal multiplayer health system based on Components (BPC). Implements Health, Shield, Death and Revive logic on any actor (Character, AI, or Vehicle) in seconds. Clean, modular and Server-Authoritative code.

โš ๏ธ VERSION SUPPORT

  • MHS V2.0: Supported on Unreal Engine 5.1+.

  • MHS v1.0 (Legacy): Supported on Unreal Engine 5.0.

๐ŸŽฌ Multiplayer Health System Video

๐Ÿค Support
  • Join our ๐Ÿ”— DISCORD to get free support and stay informed about the latest news regarding our products.

  • We also provide detailed ๐Ÿ”— DOCUMENTATION to help you understand all the features of the system.

โญ Exclusive Information
  • Your review drives the project!

  • ๐ŸŽ BONUS: If you leave a review and verify it on our ๐Ÿ”— DISCORD, you will get access to private channels with exclusive images, videos and demos regarding development and future updates.

๐Ÿงฉ Ideal Complement
  • Complete your gameplay with the ๐Ÿ”— MULTIPLAYER SHOOTER SYSTEM (MSS). A professional shooter framework with weapon logic, ballistics and native replication.

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๐Ÿš€ Features
  • Universal BPC Architecture: Works on Characters, Vehicles, Turrets and Props.

  • Fully Replicated: Secure Server-Authoritative logic for Health and Shields.

  • Survival Mechanics: Complete Downed (DBNO), Bleed-out and Revive system (Co-op).

  • Shield Gating: Advanced damage absorption logic (Shield takes 100% priority).

  • Directional Feedback: Dynamic 360ยบ Damage Indicator and Directional Death/Hit Animations.

  • Data-Driven Visuals: Floating damage numbers and colors controlled by Data Tables.

  • Independent UI: HUD with Health bars, Team ID, and World Billboards.

  • Weak Points: Modular system for Critical Damage on any actor.

  • Damage Types: Visual feedback for Immune, Miss and Standard states.

  • Status Effects: Configurable Regeneration logic for Health and Shield.

  • Included AI: Basic AI with elemental attacks included for testing.

  • Modern Inputs: Native support for Enhanced Input.

  • Full Gamepad Support: Gameplay and UI 100% compatible with Gamepad.

๐Ÿ“ฆ This project integrates the following products for free
  • Multiplayer Locomotion System (MLS)

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โš™๏ธ Technical Requirements
  • Plugins: Enhanced Input, Motion Warping and Common UI.

  • Configuration: Collision channels (Downed and Projectile) and specific settings (all detailed step-by-step in the ๐Ÿ”— DOCUMENTATION.

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