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描述

Create storefront artwork without leaving Unity

Storefront Studio is an Editor-only production tool for creating correctly sized game images for Steam, Google Play, Apple App Store, Unity Asset Store, itch.io, and more.

Capture your game - or begin with existing artwork - then compose, preview, validate, and batch export every required size through one clear workflow inside Unity.

One workspace. Four simple steps.

  1. Capture
    Capture the Game View, Scene View, or an offscreen camera. Crop the image, add overlays, and save captures inside your Unity project for later use.

  2. Compose
    Add multiple artwork and text layers, logos, headlines, and taglines. Move, resize, rotate, mirror, and snap elements directly on the canvas, or enter exact values in the Inspector.

  3. Preview and validate
    Inspect the exact exported pixels or view the artwork inside an original storefront placement diagram. Rule-aware checks identify incorrect dimensions, missing content, text overflow, transparency restrictions, possible upscaling, and applicable file-size limits.

  4. Export
    Batch export every selected output as PNG or JPEG, using customizable folders, file-name templates, and collision handling.

Adapt one design to multiple outputs

  • Share settings across multiple image sizes

  • Create individual per-output adjustments

  • Switch instantly between wide, tall, square, and custom dimensions

  • Add multiple independent artwork and text layers

  • Move, resize, rotate, mirror, and snap elements visually

  • Enter precise transform values in the Inspector

  • Save compositions and recover previous sessions

  • Use Undo and Redo throughout Capture and Composer

  • Zoom with the mouse wheel and pan using the middle mouse button

Built-in output categories

  • Steam: Capsules, screenshots, library artwork, event artwork, icons, backgrounds, and headers

  • Apple App Store: iPhone, iPad, Mac, Apple TV, Apple Vision Pro, and Apple Watch screenshot presets

  • Google Play: App icons, feature graphics, phone and tablet screenshots, Wear OS, Android TV, Automotive, and Android XR

  • Unity Asset Store: Icon, card, cover, social image, and screenshots

  • itch.io: Cover images and landscape or portrait screenshots

  • General marketing: YouTube thumbnails, social images, square posts, portrait posts, stories, and community icons

  • Custom dimensions: Create outputs using your own width and height

Capture and reuse images

Captured images are automatically stored inside your Unity project. Create multiple captures, browse them in the built-in Capture Library, and reuse any saved frame later in Composer.

Local and private by design

Everything runs locally inside the Unity Editor.

  • No project uploads

  • No analytics or tracking

  • No required account

  • No background storefront requests

  • No runtime or player-build components

Compatibility

  • Minimum Unity version: Unity 2022.3 LTS

  • Package type: Editor-only

  • Required dependency: TextMesh Pro

  • Render pipelines: Built-in, URP, and HDRP

  • Custom SRP: Not officially supported or tested

Game View capture requires Play Mode and a visible Game View. Transparent HDRP offscreen captures require alpha-capable HDRP color and post-processing buffers.

Documentation and support

The package includes an interactive tutorial, sample content, a Quick Start PDF, and a complete User Guide.

Support: https://imarinlabs.com/contact/
Email
: [email protected]

Storefront placement previews are original approximations. They are not replicas of live store pages and do not guarantee approval by any storefront. Always confirm the latest official platform requirements before publishing.

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