
Description
This fully procedural Stylized Persian Tile material is crafted in Substance Designer, inspired by the intricate geometry and vibrant colors of traditional Persian tilework. Designed for artists seeking rich, stylized surfaces, it's perfect for game environments, animations, and 3D visualizations that demand cultural depth and visual storytelling.
The package includes an SBSAR file for seamless integration with Substance Painter, allowing quick customization and flexibility across your workflow.
What’s Inside:
A fully procedural stylized Persian tile material
SBSAR file for fast adjustments and creative control
Two detailed concept designs to spark your imagination
Ideal for artists who want to bring vibrant, culturally inspired PBR materials into their projects. Whether you're building stylized game assets or crafting immersive 3D scenes, this pack delivers both beauty and flexibility.
Included Texture Maps:
BaseColor: Rich turquoise and green tones with subtle variation across tiles
Roughness: Controls surface reflectivity for realistic light interaction
Normal Map: Adds depth and curvature to each tile for enhanced realism
Height Map: Accentuates the structure and spacing between tiles
ORMDp: Channel for combining RGBa AO, Roughness, Metallness, and Displacement maps for use in game engines
Ambient Occlusion (AO): Deepens shadows in crevices for added dimensionality
Perfect For:
Game development
Stylized or cartoon-style environments
Interior/exterior 3D visualization
3D artists and texture creators seeking high-quality stylized materials
Texture Artist: Parsa Taheri




