
Description
Check out the associated course Camera Framework Essentials for Games on the Epic Dev Community.
Cameras are an often overlooked but vital part of player experiences in games. In this course, we’ll consider when to use different types of cameras—Static, Active, and Dynamic—and how to use some native Unreal Engine components for Spring Arms and Camera Shakes. We will also discuss how to smoothly transition between multiple cameras using Camera View Target Blends.