Vai ai contenuti
File multimediali per l'articolo Round Flow — Last Player Standing Game System (Verse): 1
0 commenti

Descrizione

Round Flow — a complete last-player-standing minigame, driven by a single button.

Press the button: players are teleported to spawn points, a weapon category is randomly revealed with a spinning animation, then every alive player receives a random weapon every few seconds until one player remains. The winner is announced, and the button is ready to start a new round immediately.

STANDALONE SUB-SYSTEMS

This pack includes two components that also work completely on their own, with their own public API and optional test buttons — use only the one you need:

- Weapon Category Roulette (weapon_category_roulette_device): random category reveal with slot-machine animation. Call RunReveal(), read GetChosenItemGranters(). Works with its own Spin/Grant test buttons, no other device required.

- Timed Weapon Drop (timed_weapon_drop_device): grants a random item to a list of players at a fixed interval, with a per-player on-screen countdown. Call StartDrops(Players) / StopDrops(). Works with its own Start/Stop test buttons, no other device required.

The main Round Flow device wires both together and adds spawning, elimination tracking, and victory detection — but you're free to use just one component in your own game.

WHAT'S INCLUDED

- 3 Verse devices: round_flow_device, weapon_category_roulette_device, timed_weapon_drop_device

- Demo level: button, spawn points, sample weapon categories, item granters

- Public events for custom integration (RoundStartedEvent, RoundEndEvent, ItemGrantedEvent, CategoryChosenEvent...)

SETUP

1. Place the three devices in your level.

2. Configure weapon categories and their item granters on the Roulette device.

3. Assign your spawn point props and a start button on the Round Flow device.

4. Drag the Roulette and Drop devices into the matching fields on Round Flow. Done.

Third-party software / content: none. All code and assets in this pack were created by the seller.

Formati inclusi