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Multimedia 1 dla listy MetaHuman Military Field Jacket - MHPKG
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Opis

💡How to Use MHPKG Assets on Metahumans 5.8

A detailed military-style field jacket designed for MetaHuman characters. The jacket is skin-weighted and rigged for MetaHuman characters, allowing it to deform naturally with character movement and animations.

The jacket includes separate color controls for the main jacket material and buttons, making it easy to create different color variations directly in Unreal Engine.

Features
  • Designed for MetaHuman characters

  • Skin Weighted / Rigged for character deformation

  • Supports MetaHuman body movement and animations

  • Customizable Jacket Color

  • Customizable Button Color independently

  • High-quality military field jacket design

  • Suitable for male and female MetaHuman characters

  • Ready for use in Unreal Engine

  • Clean topology and production-ready asset

Texture
  • 4K Textures

  • Base Color

  • Normal

  • Roughness

Technical Information
  • Triangles: 68,291

  • Vertices: 34,336

  • Texture Resolution: 4K

  • Materials: Jacket + Button color controls

  • Rig: MetaHuman Skin Weighted

Ideal for military characters, tactical characters, soldiers, action games, RPGs, cinematic projects, and other Unreal Engine projects using MetaHumans.

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