Dynamic Proximity Boundary System
Create customizable animated force fields and world barriers in just a few clicks.
The Dynamic Proximity Boundary System is a lightweight Blueprint solution for Unreal Engine that allows you to quickly create magical barriers, force fields, safe zones, restricted areas, arena borders, and other proximity-based boundaries.
Simply drag & drop the Blueprint into your level, choose any Static Mesh, customize the material settings, and you're ready to go.
Features
Drag & Drop Blueprint setup
Blueprint-only solution
Supports any Static Mesh
Dynamic Material Instance
Fully customizable colors
Animated panning effects
Multiple texture variations
Automatic UV scaling based on mesh size
Adjustable texture scaling
Adjustable boundary distance
Distance-based color fading
Adjustable opacity
Adjustable texture intensity
Camera-friendly collision setup
Compatible with level-placed actors in multiplayer projects
Lightweight and easy to integrate
Example map included
Perfect For
Magical barriers
Energy shields
World boundaries
Safe zones
Arena borders
Dungeon entrances
Quest areas
Fantasy environments
Sci-Fi environments