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***Last update changes:***
* New Jigsaw Puzzle Field spawn algorithm with bugfix of 270 degree rotation
* New Jigsaw Puzzle Orientation system with Horizontal, Vertical and Square options (more info in documentation)
* 6 new example pictures
* Fix preview in HUD UMG
This project is a great starting point for making your own next gen 3D Jigsaw Puzzle Game!
Playable demo: https://drive.google.com/file/d/1BvyiYyH4kxNbgO6UUdCJptHGLrNA8aHa/view?usp=sharing
Demo video: https://youtu.be/atLKXiIRljY
My another combo assets:
- Mersenne Twister Simple Random
- Mersenne Twister Ranged Random
- Mersenne Twister Weighted Random
- Mersenne Twister Full Random
This project contains:
- Runtime texture slicing shader with bake
- 64 static models of all variations of the jigsaw puzzle pieces
- 3 random textures for jigsaw puzzle generation
- Procedural puzzle generation algorithm
- Algorithm for baking texture to each piece of the jigsaw puzzle
- Algorithm for dynamically changing the number of pieces to generate a jigsaw puzzle
- Algorithm for procedural field generation for jigsaw puzzle assembly
- Algorithm for building progress tracking with 3 difficult levels
- Algorithm for switching between levels
- Algorithm for choosing a random picture for assembly
- A set of algorithms for character control and puzzle assembly
- Pause menu





