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God of Thunder Beard Pack – 3 Braided Norse Styles | Strand-Based Groom for Meta 제품 등록을 위한 미디어 1개
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설명

Forge your own Nordic deity. This premium beard pack brings the raw, untamed power of Norse mythology to your MetaHuman characters — three hand-crafted, strand-based beard styles built for cinematic quality and real-time performance in Unreal Engine 5.

Whether you're creating a legendary warlord, an ancient god, or a battle-scarred chieftain, this pack gives you the facial hair to make them unforgettable.

⚔️ 3 Styles Included

🔱 Style 1 – Triple Braid — The full deity treatment. A massive, dense beard with three hand-groomed braids: two flanking the sides and one commanding the center. Built for kings, gods, and legends.

🪢 Style 2 – Single Center Braid — One bold braid down the chin. The balance between wild and disciplined — ideal for warriors who've earned their scars.

🌿 Style 3 – Natural Norse — No braids, pure volume. Thick, untamed, and raw. Perfect for berserkers, rangers, and ancient wanderers.

✨ Key Features

  • 🎯 3 complete groom assets — one purchase, three distinct characters

  • 🧵 Strand-based simulation — every strand behaves realistically with physics

  • 🔗 Full MetaHuman compatibility — works seamlessly with all head and body variations

  • 🎬 Cinematic & real-time ready — optimized for both high-end renders and game performance

  • Physics-simulation ready — fluid, natural movement in every scene

  • 📦 Drop-in ready — no manual adjustments needed, install and use immediately

🎮 Compatible With

  • Unreal Engine 5.6 / 5.7 / 5.8

  • MetaHuman Creator (all variations)

  • Maya & Houdini (via included .abc source files)

🎯 Perfect For

  • Norse mythology and Viking fantasy projects

  • Cinematic animations and film-quality renders

  • AAA and indie game characters

  • Hero NPCs, protagonists, and villain assets

  • Historical, dark fantasy, and epic storytelling

📦 What's Included

  • 3 Strand-Based Groom Assets

  • 3 MetaHuman Groom Bindings

  • 3 MetaHuman Wardrobe Items (.mhpkg)

📋 Technical Notes

  • Fully tested with all MetaHuman head variations

  • Optimized strand count for real-time performance without sacrificing visual quality

  • For best physics results, ensure your MetaHuman has a properly configured physical asset

  • Install via Fab → Add to Project → assets located in Content/Fab/Grooms/

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