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Procedural Color Mask Shader ์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ
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Basically, this is a chroma key shader in a different implementation. This version allows you to select colors with a high precision by comparing colors in the HSV color space. This is necessary if you want to obtain a clear procedural mask for a specific color that can be used for customization or to create various visual effects. In the examples, I use it to recolor different parts of a character sprite, create shader animations and perform color correction.

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