A small section of a spaceship corridor. This model contains no UVS. It instead utilizes tri-planar procedural textures for shading of some objects. The blender scene has all textures used packed into the .Blend file. The beta cloth material is UV-ed and has fabric detail mapped onto it. Lighting as in the render preview is included. Geometry is mostly made using clean subdivision modeling. You can use this asset for concept art or film work in Blender.
Formats: Blender
Animated : No
Rigged : No
VR / AR / Low-poly : No
PBR : Yes, procedurally shaded
Geometry: Subdivision surfaces and polygonal meshes
Polygons: 2,498,778
Vertices: 2,244,608
Textures: Decals and grunge textures packed in file
Materials: Yes
UV Mapping: Tri-planar (blended box map)
Unwrapped UVs: No
Renderer used: Cycles