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商品 TensionFX - Live Strain Maps 的媒体 1
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描述

💫 Ever wished you could modify the material properties of your character based on squash and stretch? Now you can! 🎆

Video Tutorial: Trailer & Tutorial

Documentation Link: TensionFX Wiki

Basic Instructions:

  1. Enable the Deformer Graph plugin for your project.

  2. Find the Deformer Graph type that matches your geometry type. eg. DG_TensionFX_MetaHuman for a MetaHuman.

  3. Add the DG_TensionFX to your geometry Deformer section.

  4. Utilize the Red and Green Vertex Colors in your Materials to apply live changes to your surfaces.

    *MetaHumans use Red and Alpha (Green and Blue are already in use).

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