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Easy Texture Packer - More Serious Trailer!
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Easy Texture Packer has been chosen by Epic Games Team to be showcased on Unreal Engine Marketplace from May 28 to June 11, 2024.
The Important advantages of texture packing are
- The reduction of the number and bandwidth of texture required.
Reduction of memory usage and texture streaming pool size.
- Avoid exceeding the limit of the texture sampler number in the material.
- Get rid of the famous warning "Texture Streaming Pool Over X Budget"
These aspects and considerations are vital to remember when working with texture files in Unreal Engine. Thus, utilizing Easy Texture Packer helps to achieve them.
Easy Texture Packer toolset speeds up your workflow and removes needing an additional DDC for texture authoring and packing. For example, you can pack your favorite texture sets, Ambient Occlusion, Roughness, Metallic, and Alpha into your desired RGBA channels and pack them into one texture directly in the editor.
Easy Texture Packer is created using the Blueprint Visual Scripting systems to enable you to work inside the system freely and easily.
There are extensive tutorial video series on YouTube and detailed online documentation for a quick kickstart on how to use the system. Additionally, There are tooltips for all of the buttons and parameters to gain more knowledge of each of them. They appear while hovering the mouse over a button or a parameter and disappear when you move it away from them.





