
Description
QuickTween is a Blueprint tweening plugin for Unreal Engine.
Drop a node, set a value, hit Play : your actor, widget, or float animates. That's it.
No Tick events. No Timeline assets. No boilerplate. One node does the job.
Every node looks the same: plug in a target, a destination, a duration, pick an ease, and you get three output pins — On Started, On Update, On Complete. Learn one node, you know all 30+.
Built for mobile, PC and all supported platform by UE. Designed for Blueprint. Works anywhere.
Check these Plugin Videos as Doc:
- All Quick Tween Nodes Presented
Full Node List
51 tween/effect nodes + 7 control utility functions.
Values (generic, no target, you wire the result yourself)
- Tween Float To
- Tween Integer To
- Tween Vector To
- Tween Vector2D To
- Tween Linear Color To
- Tween Rotator To
- Tween Transform To
- Tween Vector Bezier To
- Tween Vector2D Bezier To
Wave & Flicker (Values)
- Tween Wave Float
- Tween Wave Integer
- Tween Random Float
- Tween Random Integer
- Tween Flicker Float
- Tween Flicker Integer
- Tween Flicker Vector
- Tween Flicker Vector2
- Tween Flicker Color
Actor shortcuts
- Tween Actor Location
- Tween Actor Rotation
- Tween Actor Scale
- Tween Actor Location & Rotation
Widget shortcuts
- Tween Widget Position
- Tween Widget Rotation
- Tween Widget Scale
- Tween Widget Opacity
Effects
- Shake Actor
- Shake Actor Rotation
- Shake Widget
- Shake Widget Rotatio
- Punch Actor
- Punch Widget
- Pop Actor
- Pop Widget
- Pulse Actor
- Pulse Widget
- Card Flip Widget
- Typewriter Text
- Counter
New path-shape family
- Tween Actor Location (Bezier)
- Tween Widget Position (Bezier)
- Tween Orbit Actor
- Tween Orbit Widget
- Tween Orbit Vector
- Tween Spiral To Actor
- Tween Magnet Pull Actor
- Tween Magnet Pull Widget
- Tween Ricochet Actor
- Tween Follow Spline Actor
Material
- Tween Material Scalar Parameter
- Tween Material Vector Parameter
Control utilities (QuickTweenBlueprintLibrary)
- Stop Tween
- Stop All Tweens On Actor
- Stop All Tweens On Widget
- Pause Tween
- Resume Tween
- Is Tween Active
- Get Tween Progress
How it Work
Enable the plugin and open any Blueprint.
Search the node palette for *Tween Float To** (all nodes live under the `QuickTween` category).
Set `To = 1.0`, `Duration = 0.5`, pick an ease from the dropdown.
Wire the `Value` output into anything like a Progress Bar percent, a material parameter, a light intensity.
Play.
Features:
Animate any value : Float, Integer, Vector, Rotator, Color, Transform
Move, rotate, and scale Actors and UMG Widgets with one node, no setup
Effects ready to drop in : Shake, Punch, Pop, Pulse, Typewriter Text, score Counter
30 easing curves built in : EaseOutBounce, EaseInElastic, and everything in between
Loop, PingPong, or repeat forever with two extra pins
Grab a Handle to Pause, Resume, or Stop any tween from anywhere
One subsystem tick for all active tweens : no per-tween Tick registration
Tween.Debug console command shows a live overlay : active count, pool size, ms per tick
💛 Thank you for checking out SmoothLoad! If you have comments, suggestions, or ideas to help improve the plugin, I'd love to hear them. Join the Discord to get the latest updates, share feedback, and let me know how I can make this tool better for your project.





