
説明
Suitable for games of different genre: RPG, strategy, first-person, etc.
in the archive basick mesh(fbx and maya).
Images displaying visual contents of the product are rendered in Unreal Engine 4 and Marmoset
uv set 4096x4096(down to 1024x1024)
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Number of characters:1
Vertex counts of characters:21377
Number of Materials and Material Instances character:5
Number of Textures characters:13
Additional bones that are added to Epic Skeleton: jaw1, tentacles1, tentacles2, tentacles3, tentacles4, tentacles5, tentacles6, tentacles7, tentacles8, tentacles9, tentacles10, tentacles11, tentacles12, tentacles13, tentacles14, tentacles15, tentacles16, tentacles17, tentacles18, tentacles19, tentacles20, tentacles21, tentacles22, tentacles23, tentacles24, tentacles25, tentacles26, tentacles27, tentacles28, tentacles29, tentacles30, tentacles31, tentacles32, tentacles33, tentacles34, tentacles35, tentacles36, tentacles37, tentacles38, tentacles39, tentacles40, tentacles41, tentacles42, tentacles43, tentacles44, tentacles45, tentacles46, tentacles47, tentacles48, tentacles49, tentacles50, tentacles51, tentacles52, tentacles53
Texture Resolutions: (4096х4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: Link No
Important/Additional Notes: No
Attention
The model is loaded and works in Unreal Engine 5 , But the skeleton has a structure from Unreal Engine 4 , be careful and consider this point.





