
Descrição
Based on a typical 90s or 2000s office in Japan. Can be used as a setting for a city in any country!
Details:
Three example scenes included: day, evening, and night.
Numerous props like tables, chairs, monitors, computers, and cabinets that can be freely arranged.
Desk and cabinets have separate drawer and sliding door meshes.
Entrance and meeting room door meshes rotate with correct pivots.
Each object use a separate texture map ranging from 64x64 to 512x512. Consistent pixel density.
Walls, floors, and ceilings use tiling textures.
No baked AO. Screenshots shown use screen space AO.
Unity version is for URP 6! No Shader Graph used so it's easy to convert materials to built-in renderer or HDRP.
đ· 1-10 = Blender
đ· 11-18 = Unity
License info:
Can use for personal and commercial projects like games and animations.
No redistribution or reselling as an asset, even with modifications.
No AI training use.



















