
์ค๋ช
Customizable Latex MetaHuman Outfit โจ
LatexOutfit is a parametric MetaHuman outfit designed to deliver a sleek, glossy, second-skin look. It resizes dynamically with your MetaHuman inside MetaHuman Creator in Unreal Engine. โ๏ธ
Key Features ๐ก
โข ๐จ Customizable material: Color exposed parameter.
โข ๐งฌ Fully conforms to all supported MetaHuman body types (Aof4, Bof4, Cof4, Dof4) directly in MetaHuman Creator
โข โก Ideal for cinematic, stylized, sci-fi, cyberpunk or performance-ready characters
Technical Specs ๐
โข LODs: 4 (LOD0)
โข Texture Resolution: up to 4K (4096ร4096)
โข Format: .mhpkg (MetaHuman Outfit)
โข Body types: Aof4, Bof4, Cof4, Dof4
Compatibility โ
โข MetaHuman Creator
โข MetaHuman Skeleton Support: Yes
โข Supported body presets:
Masculine / Tall / Medium
Feminine / Tall / Medium
Masculine / Tall / Big
Feminine / Tall / Big
(All mapped to Aof4, Bof4, Cof4, Dof4)
โข Unreal Engine 5.6 via the MetaHuman pipeline
Import Instructions ๐ฆ
Download the .mhpkg file from this FAB listing.
In your project, create a folder: Content/Outfits/ (if it doesnโt exist).
Create a folder inside it named LatexOutfit.
Drag OA_LatexOutfit.mhpkg into the LatexOutfit folder to unpack.
In MetaHuman Creator, drag WI_LatexOutfit into the Outfit Clothing section and double-click to apply.







