
Beschreibung
Featuring old-time favorites from Elvis Presley, The Beach Boys, Hank Williams, and more.
Features:
Realistic & Game-Ready 3D Jukebox Asset
4 Material Variants (3 static, 1 rainbow anim/dynamic)
FBX and OBJ files, PNG files,
Exterior and Interior Detailing (Info Decals, Dirt, Scratches, Wear, etc.)
1960s Song Selection Board
Original Maya File (Contains Vertex-Colored Models and UVs)
Free Setup Video Guide (Materials, Importing, etc.)
Technical Information:
Model: Vertex-Colored, FBX and OBJ included
Texture Map Details: Jukebox Exterior - 2K Maps | Jukebox Interior - 1K Maps | PNG format 8bit | 14 total texture maps included: 4 base color maps, 4 normal maps (DirectX + OpenGL), 3 emissive maps, 2 OcclusionRoughnessMetalness maps (ORM), and 1 rainbow gradient
Texture Maps Included: Base Color, Normal, OcclusionRoughnessMetalness (ORM combined, RGB channels respectively), Emissive
Normal Map: DirectX and OpenGL included
Material Variants: Red, Blue, and Green gradient materials (static variants) + Rainbow gradient material (dynamic, moving variant)
Maya File Included (.mb, 2024)
I used Wurlitzer's 1015 The Bubbler (1947) Jukebox as my primary model and texture reference (substituting the Wurlitzer branding with my own faux tech conglomerate's branding I have been using for all of the hardware in my upcoming diner asset pack). Compiled minor features from other real-life jukeboxes to incorporate into the design. There are two YouTube videos on my personal channel regarding this asset; one showcasing the creation process and the other showing how to correctly set up the asset(s) in Unreal Engine. Reach out with any questions you may have, I am happy to help!












