
Descrizione
Low-poly PSX style collection of 88 modular assets for creating any kind of brutalism concrete buildings. Game-ready assets including:
Foundation modules
Walls variations
Stairs
Interior and outer corners
Corridors
Ground modules
Wall variations
Interior and outer corners
Door holes
Stackable mid levels
Wall variations
Interior and outer corners
Door holes
Top modules
Top variations
Interior and outer corners
Catwalks
Balcony variations
Connection between buildings
Surround building with long balconies and corners
Interior
Walls, corners and door holes
Floor sizes
Stair blocks variations
Columns variations
Seamless PBR texture sets for Concrete materials:
Concrete surface and Concrete layered wall materials
Albedo and roughness textures
4x4m, 1024x1024px images for a nice 256px/m density
glTF and FBX file formats
Collisions are already configured to be properly handled by the Godot Engine on import, creating the proper Static Body nodes where necessary. It is done by using the suffixes:
-col: Creates an addition Static Body from the Mesh
-colonly: Only creates the Static Body from the Mesh



