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Media 1 for listing PSX Assets - Modular Brutalism

Description

Low-poly PSX style collection of 88 modular assets for creating any kind of brutalism concrete buildings. Game-ready assets including:

  • Foundation modules

    • Walls variations

    • Stairs

    • Interior and outer corners

    • Corridors

  • Ground modules

    • Wall variations

    • Interior and outer corners

    • Door holes

  • Stackable mid levels

    • Wall variations

    • Interior and outer corners

    • Door holes

  • Top modules

    • Top variations

    • Interior and outer corners

  • Catwalks

    • Balcony variations

    • Connection between buildings

    • Surround building with long balconies and corners

  • Interior

    • Walls, corners and door holes

    • Floor sizes

    • Stair blocks variations

  • Columns variations

  • Seamless PBR texture sets for Concrete materials:

    • Concrete surface and Concrete layered wall materials

    • Albedo and roughness textures

    • 4x4m, 1024x1024px images for a nice 256px/m density

  • glTF and FBX file formats

Collisions are already configured to be properly handled by the Godot Engine on import, creating the proper Static Body nodes where necessary. It is done by using the suffixes:

  • -col: Creates an addition Static Body from the Mesh

  • -colonly: Only creates the Static Body from the Mesh

Included formats