
Descrizione
Video: MetaHuman Customization Workflow
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∞ ONE T-SHIRT. INFINITE CHARACTERS.T-Shirt for MetaHuman Creator is an all-in-one parametric Wardrobe Item designed to turn a single garment into an entire collection.
Create a clean basic T-shirt, branded uniform, team outfit, event merchandise, fictional company shirt, school clothing, workwear, hero costume or hundreds of distinct NPC variations—without creating a new garment or repainting textures for every character.
Part of the Infinite Outfit line by Liminal Interactive: one carefully built garment, designed to generate as many visual identities as your project needs.
∞ INFINITE OUTFIT CUSTOMIZATION
Custom front graphic: Use your own logo or image and independently adjust its size and horizontal and vertical position.
Custom back graphic: Use a different image on the back, adjust its size and position independently, or disable it when it is not needed.
Global color control: Recolor the complete T-shirt in seconds.
Independent color zones: Customize the main fabric, sleeves, collar and trims separately.
Reusable all-in-one asset: Produce numerous visual variations from the same Wardrobe Item.
Parametric MetaHuman fit: Adapts to compatible body shapes and proportions directly inside MetaHuman Creator.
No external image editor is required for routine logo placement, scaling or color variations.
CHAOS CLOTH READY
The T-shirt includes a preconfigured Chaos Cloth setup for natural secondary motion and cloth simulation in Unreal Engine.
It is prepared to work with MetaHuman Cloth Assembly, the upcoming Liminal Interactive plugin designed to preserve the fitted Chaos Cloth asset throughout the MetaHuman assembly workflow.
COMING SOON — The MetaHuman Cloth Assembly product link and demonstration video will be added here at release.
The MetaHuman Cloth Assembly plugin is sold separately and is not included with this product.
IDEAL FOR
Main characters and heroes
Open-world and background NPCs
Character customization systems
Teams, crews and factions
Branded uniforms and workwear
Fictional companies and organizations
School, university and sports clothing
Event merchandise
Games, cinematics and virtual production
TECHNICAL INFORMATION
Asset type: Parametric MetaHuman Wardrobe Item
Format: MetaHuman package (.mhpkg)
Engine version: Unreal Engine 5.8
Workflow: MetaHuman Creator
Material customization: Front image, back image and independent color zones
Cloth simulation: Chaos Cloth setup included
Fitting: Parametric MetaHuman wardrobe workflow
INCLUDED
1 customizable T-shirt Wardrobe Item
Front graphic controls
Back graphic controls
Global and per-zone color controls
Parametric MetaHuman fitting
Chaos Cloth configuration
IMPORTANT NOTES
MetaHuman characters shown in promotional media are not included.
Other garments, accessories and environment assets shown in promotional media are not included.
Third-party logos or graphic designs shown in examples are for demonstration purposes only unless explicitly stated otherwise.
The upcoming MetaHuman Cloth Assembly plugin is required to automatically preserve and apply the fitted Chaos Cloth simulation during MetaHuman assembly.






