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Media 1 for listing Modular Facade Master Material

Description

Modular Facade Master Material

Create highly realistic and procedural architectural facades with a fully customizable Master Material for Unreal Engine 5.

Designed for maximum flexibility, this material allows you to generate endless building facade variations using exposed parameters and material instances—no material editing required.

Features
  • Fully Parametric Master Material

  • Procedural Window Pattern System

  • Emissive Window Lighting

  • Independent Texture Tiling Controls

  • Randomized Building Variations

  • Performance Optimized

  • Clean & Organized Material Graph

  • Material Instance Workflow

  • Nanite Ready

  • Lumen Ready

  • Drag & Drop Setup

  • Production Ready

Adjustable ParametersSurface Controls
  • Metallic

  • Roughness

  • Normal Intensity

  • Height Intensity

  • Emissive Intensity

Texture Tiling

Independent UV Scale for:

  • Metallic

  • Roughness

  • Normal

  • Height

  • Emissive

Facade Controls
  • Window Density

  • Random Seed

  • Lit Ratio

  • Building Height

  • Interior Variation

  • Emissive Brightness

  • Color Control

  • Pattern Scale

Included
  • 1 Master Material

  • Material Instance

  • Organized Material Graph

  • Fully Exposed Parameters

  • Example Presets

  • Ready for Custom Expansion

Compatibility
  • Unreal Engine 5.5

  • Unreal Engine 5.6

  • Unreal Engine 5.7

Perfect For
  • Architectural Visualization

  • Modular Buildings

  • City Environments

  • Open World Games

  • Virtual Production

  • Cinematics

  • Sci-Fi Cities

  • Modern Architecture

  • Skyscrapers

  • Procedural Cities

Included formats