
Description
Create highly realistic and procedural architectural facades with a fully customizable Master Material for Unreal Engine 5.
Designed for maximum flexibility, this material allows you to generate endless building facade variations using exposed parameters and material instances—no material editing required.
FeaturesFully Parametric Master Material
Procedural Window Pattern System
Emissive Window Lighting
Independent Texture Tiling Controls
Randomized Building Variations
Performance Optimized
Clean & Organized Material Graph
Material Instance Workflow
Nanite Ready
Lumen Ready
Drag & Drop Setup
Production Ready
Metallic
Roughness
Normal Intensity
Height Intensity
Emissive Intensity
Independent UV Scale for:
Metallic
Roughness
Normal
Height
Emissive
Window Density
Random Seed
Lit Ratio
Building Height
Interior Variation
Emissive Brightness
Color Control
Pattern Scale
1 Master Material
Material Instance
Organized Material Graph
Fully Exposed Parameters
Example Presets
Ready for Custom Expansion
Unreal Engine 5.5
Unreal Engine 5.6
Unreal Engine 5.7
Architectural Visualization
Modular Buildings
City Environments
Open World Games
Virtual Production
Cinematics
Sci-Fi Cities
Modern Architecture
Skyscrapers
Procedural Cities





