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الوسائط 1 للقائمة Serial Port - Port Windows

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📺Tutorial in video New

💻Demo Program

📘 Documentation OLD

📘 Documentation NEW

💼Example Project UE4.27.0

💼Example Project UE5

You can very easily receive and send a communication via the port.

You can do a port search or do your own.

There are two ways to open the port:

  • The one is controlling the receive flow.

  • The other is that you check the receive flow when you need.

For the Bluetooth you need to make a junction with Windows.

Please see below for the details.

📚Click here

The changes:

2.1.4

Fixed:

  • Modification for version 5.6 --> XModem and Conversion to Octal

2.1.3

Fixed:

  • Change waiting time if ERROR_IO_PENDING detected Before checking it.

2.1.10

new node:

  • FilterDataByType

Fixed:

  • Problem converting text to Byte or decimal

2.1.8

new node:

Equal (data)

Not Equal (data)

Lengeth

LastIndex

IsValidIndex

Break (DataPrint)

GetIndexData

Find Data

Cut Data

Make CreatData

AppendData

AddData

CommandsConverter

DataConverter

Remove:

StringToDecimal

DecimalToString

Decimal

HexToChar

HexToString

CharToHex

StringToHex

DecimalToHex

HexToDecimal

DataPortToDecimal

DataPortToOctal

HexToBinary

BinaryToHex

BinaryToASCIIT

ASCIIToBinary

2.0.6

new node:

  • HexToChar

  • CharToHex

  • HexToString

  • StringToHex

1.9.8

new node:

  • LoadFileAsync

  • SaveFileAsync

1.9.7

replace

  • "DecimalToSensor" replace with "OpenPortWitmotion"

change node:

  • ASCIIToDecimal

  • CASCIIToDecimal

  • setEventDetectedErrors

new node:

  • GetBuffer

  • SetBuffer

  • OpenPortThread

  • OpenPortTick

  • OpenPortManual

  • Available

  • OpenPortWitmotion

  • CreateModemInstance

  • XmodemUploadData

  • XmodemUploadFiles

  • XModemFileToDownload

1.8.5

change node:

  • Open Port -> Create a new option to change the buffer size.

  • Open Port Delegate -> Create a new option to change the buffer size.

Fixed:

  • Optimization of the buffer that receives the data.

  • setControl -> Loss of information when putting new data.

new node Witmotion:

  • AutoScanBaudWitmotion

  • DecimalToSensor

  • getVersion

  • getAcceleration

  • getAnqularVelocity

  • getAnqle

  • GetTime

  • getMagneticField

  • getPressure

  • getPort

  • getQuaternion

  • getLocation

  • getPDOP

  • WitStartAccCali

  • WitStopAccCali

  • WitStartMagCali

  • WitStopMagCali

  • WitSetUartBaud

  • WitSetCanBaud

  • WitSetBandwidth

  • WitSetOutputRate

1.7.8

Fixed:

  • With the Game Thread we could no longer receive data.

  • Occasionally the port would remain open when using a separate Thread.

  • When you open a port with EditorUtilityWidget you could not close it.

1.7.7

new node:

  • DecimalToBWT61CL

  • BinaryToHex

  • StringToDecimal

  • DecimalToString

  • DecimalToHex

  • HexToDecimal

change node:

  • OpenComPort

  • SetEventDetectedErrors

  • DelegateDada

1.7.1

new node:

  • HexToBinary

  • BinaryToHex

1.6.6

change node:

  • open Port -> new option to create the Port instance on the level.

1.6.5

compatibility bug fix

1.6.4

new node:

  • Set Event Detected Errors.

  • Set Suspend Transmission

  • Set Remove Suspend Transmission

  • Create variable information in nodes.

change node:

  • break StructPort.

1.5.0

new node:

  • Get Port

  • Get Control.

  • Get TimeOuts.

  • Set TimeOuts.

change node:

  • Create Serial Port Info.

  • Set Control.

Fixed:

  • The port closes badly in the event of a sudden break.

1.4 ~ 1.3

  • First version marketed.

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