설명
High-fidelity photorealistic dark pebbles on desert sand PBR material. Features smooth, dark river stones embedded in fine golden sand with realistic height-based blending. Engineered with an advanced Master Material powered by Texture Bombing (stochastic anti-tiling) logic to eliminate visible tiling patterns across expansive desert dunes, dry wadi beds, and arid coastal environments.
Key Features:
- Stochastic Anti-Tiling: Integrated Texture Bombing algorithm to seamlessly break tiling artifacts on massive landscape surfaces.
- Dynamic Height Blending: Clean displacement transition between embedded smooth pebbles and fine sand substrate.
- Unreal Engine Ready: Native UE 4.27+ and UE 5+ material setups with optimized parameter controls.
- Multi-Resolution Sets: Uncompressed TGA textures included in 8K (8192x8192), 4K (4096x4096), and 2K (2048x2048).
- ORD Channel Packing: Red = Ambient Occlusion, Green = Roughness, Blue = Displacement/Height.
- DirectX Normal Maps: Inverted Y- format for accurate light interaction on micro-sand grains and stone curvature.
- Advanced Shader Pipeline: Full support for Pixel Depth Offset (PDO) blending and UE5 Nanite World Position Offset (WPO).




