
Descrizione
Eliminate the headache of manual loop synchronization with a mathematically perfect, brutalist kinetic engine that generates seamless orbiting arrays instantly.
Core Features & Benefits:
• Monolithic Scale Control: Adjust the Core Radius and Depth to transition from massive structural pillars to compact, intricate internal components.
• Variable Array Density: Use the Fin Count toggle to generate everything from sparse cooling rings to heavy, high-density metallic shielding.
• Precision Plate Geometry: Define the physical weight and silhouette of your core with full XYZ Fin Dimension control.
• Hardcoded Kinetic Loops: Powered by real-time Scene Time math to guarantee a flawless 10-second loop at 30 fps—zero keyframing or manual interpolation required.
• Dynamic Speed Adjustment: Fine-tune your orbital velocity with the Kinetic Loop Multiplier while maintaining perfect synchronization.
• Global Orbit Logic: Advanced internal transform routing ensures all geometry orbits the absolute global center, bypassing local pivot isolation issues for clean mechanical movement.
• Seamless Material Integration: Apply your own materials instantly using the exposed global texture hook.
Technical Specifications:
• Requires Blender 5.0.1 or higher.
• Procedural Geometry Nodes setup.
• Animation Note: Optimized for a 300-frame timeline at 30 fps.
• System Environment: Verified for Ubuntu 24.04.4 LTS and standard Windows/MacOS Blender builds.




