
説明
A complete airport departure hall interior for 3ds Max and V-Ray: gate area, rows of airport seating, check-in desk, hanging departure boards, wall-mounted flight screens, tiled ceiling and a full-height glass facade. It is ready to render: open the scene, pick a camera and render. Use it for architectural visualization, film and TV backgrounds or stills.
What's included3ds Max 2011 scene (.max) with V-Ray 2.2 materials, lights and render settings
12 textures (JPG), referenced with relative paths, so they load when kept next to the scene
728 objects
1,192,619 polygons / 1,237,051 vertices
Renderer: V-Ray Adv 2.20.03
Materials: V-Ray materials (wood panels, polished floor tiles, metal, glass, screens)
Requires 3ds Max 2011 or newer with V-Ray. Newer 3ds Max and V-Ray versions open the scene and convert it.
Gallery images are V-Ray renders of this scene. The last two images are clay renders that show the geometry.
No FBX/OBJ or game-engine version, no LODs, no collision. This is a high-poly visualization scene, not a real-time asset.
Support: [email protected]











