
설명
Ambient Garden VFX — Magical Pollen, Fireflies & Mist
153 ambient Niagara systems across 51 flowers — pollen motes, firefly swarms, and ground mist for serene magical environments.
Ambient Garden VFX is the cornerstone pack for tranquil, naturalistic magical scenes — and the broadest ambient set in the line. Where most atmospheric VFX packs give you a handful of generic fog or pollen emitters, this is 153 ready-made systems: three of the most-requested ambient families applied to every one of the 51 stylised flower meshes in the Fantasy Flower line, so the effect already fits the plant instead of floating beside it.
BloomingMotes — soft floating pollen and light motes that gently orbit each flower, evoking a sun-dappled forest clearing.
FireflySwarm — warm flickering firefly trails that loop around each bloom, perfect for twilight and night scenes.
Mist — low-lying, slowly-drifting ground fog that hugs the base of each plant, ideal for swamps, glens, and morning gardens.
Drop any flower into your scene and its three matching Niagara systems sit right next to it in the Content Browser, prefixed by family for easy filtering. All systems are content-only — no plugin compile, no engine modification. The pack ships with four pre-built demo levels (cap of 15 flowers per map to stay performant) so you can walk through every variant the moment you open the project.
Built on lightweight CPU Niagara emitters, every effect compiles clean in UE 5.4 and runs comfortably on mobile-class hardware.
Key Features
51 stylised flower meshes (full Fantasy Flower roster)
153 ambient Niagara systems — 3 families × 51 flowers
Pollen motes, firefly swarms, ground mist — three production-ready ambient looks
4 demo levels showcasing every flower across all three families
No plugin dependencies — pure content pack, drop-in compatible
CPU Niagara — broad platform compatibility
Movable lighting — works in dynamic-time-of-day scenes
Naming convention matches the rest of the Fantasy Flower line
Compile-clean on UE 5.4 — no deprecation warnings, opens cleanly in 5.4 and upgrades to later engine versions on open
Drop-in & documented — every effect is a ready-to-use NiagaraSystem; the included demo level lays them all out, so there's no setup to figure out
Spawn anywhere — effects render correctly at any world location (ground, mid-air, or parented to a moving actor), not just at the origin
Technical Details
Engine version: Unreal Engine 5.4+
Render path: Deferred
Niagara sim target: CPU
Lightmaps: Dynamic
Plugin dependencies: None
Platforms: Windows, Mac, Linux
What's Included
51 StaticMesh assets (SM_*)
150 NiagaraSystem assets (NS_*)
22 master Materials (M_*)
131 MaterialInstance assets (MI_*)
51 Textures (T_*)
3 fully-lit demo Maps (one per effect family)
409 total uassets










