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Alien Commander – Sci-Fi Enemy Character (Rigged, Low Poly, Game-Ready) ilanı için 1. medya

Açıklama

Alien Commander is a sci-fi enemy creature designed for real-time applications and video games.

Perfect for horror, survival, shooter and sci-fi projects.
The model is optimized for performance and suitable for use in modern game engines, including Unity and Unreal Engine.

It features clean topology, a game-ready polycount and a fully rigged custom skeleton suitable for animation.

Features

  • 1 Alien Commander enemy character

  • Fully rigged (custom skeleton)

  • Clean topology suitable for animation

  • Optimized for real-time engines

  • Game-ready polycount

Suitable for

  • Sci-Fi games

  • Horror games

  • Survival games

  • FPS / TPS games

  • Action games

Polycount

  • Tris: 12,984

  • Verts: 6,494

  • Faces: 7,252

Textures (10 – 2048×2048)

PBR Textures

  • BaseColor

  • Metallic

  • Normal

  • Roughness

    Unity Textures

  • AlbedoTransparency

  • Normal

  • MetallicSmoothness

    Unreal Engine Textures

  • BaseColor

  • Normal

  • OcclusionRoughnessMetallic

Engine Compatibility
  • Unity (Built-in Render Pipeline)

  • Compatible with Unreal Engine

Rig: Custom skeleton

Animations: Not included

Notes:

This model uses a custom skeleton.

Animations from external sources (Mixamo, Unity Asset Store, etc.) can be applied via retargeting.

The video preview (https://www.youtube.com/watch?v=pj0AV7Dh5uU&list=PLdNLeI8T-hzwYaYFuJn3yo8n55_cauleT) contains a demonstration animation for presentation purposes only.

Animations are not included in the package.

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