
Opis
Alien Commander is a sci-fi enemy creature designed for real-time applications and video games.
Perfect for horror, survival, shooter and sci-fi projects.
The model is optimized for performance and suitable for use in modern game engines, including Unity and Unreal Engine.
It features clean topology, a game-ready polycount and a fully rigged custom skeleton suitable for animation.
Features
1 Alien Commander enemy character
Fully rigged (custom skeleton)
Clean topology suitable for animation
Optimized for real-time engines
Game-ready polycount
Suitable for
Sci-Fi games
Horror games
Survival games
FPS / TPS games
Action games
Polycount
Tris: 12,984
Verts: 6,494
Faces: 7,252
Textures (10 – 2048×2048)
PBR Textures
BaseColor
Metallic
Normal
Roughness
Unity Textures
AlbedoTransparency
Normal
MetallicSmoothness
Unreal Engine Textures
BaseColor
Normal
OcclusionRoughnessMetallic
Engine Compatibility
Unity (Built-in Render Pipeline)
Compatible with Unreal Engine
Rig: Custom skeleton
Animations: Not included
Notes:
This model uses a custom skeleton.
Animations from external sources (Mixamo, Unity Asset Store, etc.) can be applied via retargeting.
The video preview (https://www.youtube.com/watch?v=pj0AV7Dh5uU&list=PLdNLeI8T-hzwYaYFuJn3yo8n55_cauleT) contains a demonstration animation for presentation purposes only.
Animations are not included in the package.









